RP 1201 - Joint TMC/Sae Recommended Practice For Serial Data Communications Between Microcomputer Systems In Heavy-Duty Vehicle Application: Glossary
Access Time - Two bit times multiplied by the message priority (which ranges from 1 to 8) and added to the idle line time.
Baud - The maximum number of analog signal transitions per second that can occur on a channel. In this coding system, this is the reciprocal of the bit time.
Bit Time - Duration or period of one unit of information.
Character Time - The duration of one character. The character must start with a low logic bit, then eight bits of data (least significant bit first) followed by a high logic level stop bit.
Contention - A state of the bus in which two or more transmitters are turned on simultaneously to conflicting logic states.
Differential Signal - A two-wire process in which both lines are switches as opposed to a single-ended signal wherein one line is grounded and the signal line is switched between logic states.
Idle Line - The condition that exists when the bus has remained in a continuous high logic state for at least ten bit times after the end of the last stop bit.
Idle State - The state that produces high logic level on the input of the bus receiver when all transmitters on the network are turned off.
Message Priority - A measure of message criticality assigned on a scale of 1 to 8 by the appropriate applications document. The most critical message has a priority of one.
Node - A receiver or transceiver circuit connected to the bus.
Start Bit - The initial element of a character defined as a low logic level of one bit time duration as viewed at the output of the bus receiver.
Stop Bit - The final element of a character defined as a high logic level of one bit time duration as viewed at the output of the bus receiver.